yea it sucks. i came into it knowing it would suck, i had been told by friends, the internet, even capcom themselves that this game sucked and didn't really matter. it made me assume going into this game that it was an unbearable piece of garbage. i wanted to play it myself to see what was up, partly because i was curious but also because i like to play every game in a series generally. it isn't that unbearable piece of garbage, but man is it fucking BORING!

it kind of lulls you into a false sense of security right away. the controls and camera are universally improved upon. jumping feels better, the double jump isn't locked to a sword upgrade, you can wall run which is pointless but looks kinda cool, there's a dodge roll button that isn't locked to when you have guns trained on an enemy. this all seems good, until you kinda just keep playing. the lock-on system is frustrating as hell. you don't manually turn it on, and you can't swap who you're locked on to. sometimes that doesn't matter but there's multiple segments where it's incredibly frustrating and feels terrible.

the combat as a whole is just so fucking boring. it seems there's some way to do other moves but it's not explained whatsoever and felt entirely random when a new move would happen. the bosses are a huge low point, the best bosses in this game are tolerable but the worst are some of the most boring and lame bosses ever. it's not super difficult or anything they are just so lazy and boring.

the story is nothing, dante is way less fun and generally way more boring here. the coin twist was stupid but at least kinda funny i guess. the game looks okay, i was hopeful the locations would get a bit more interesting since they weren't locked to 1 castle the whole game but it's a lot of insanely boring and way too open city locations.

it's not a broken or terrible piece of garbage, but it's also just a huge step down and so incredibly boring the whole way through. trismagia is the worst boss ever also.

Reviewed on Jun 16, 2023


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