I've never before seen a game where the presentation is so leagues better than everything else it has to offer. Eastward is gorgeous in terms of graphics, music and art direction. Phenomenal. The gameplay, however, is bland and uninspired, and a story that starts pretty strong is bogged down by some absolutely horrendous pacing, and a lot of things which leave the player confused. So much of this game feels like nothing would be lost were it cut. Thanks to plot, characters met in one part of the game are often left behind to meet new ones. However, the main cast NEVER acknowledges the peiple they left behind with few key exceptions. WHY DID I SPEND FIVE HOURS IN THIS AREA IF NOTHING I DID THERE AFFECTS THE WIDER PLOT!?!? The gane also didn't feel well optimised for the Switch. This is ine of if not the only game I've played that just crashed decently regularly. There was also a weird effect where the game didn't seem to cover the screen at the edges for whatever reason. This game is frustrating, because there is a lot to love, but the pacing most of all made me avoid playing quite a bit. A 20 ish hour game should not take me ten months, but Eastward is one I couldn't bear to sit down and play regularly, and also one I think could have been five to ten hours shorter, making kt a much better experience. I will say I love the presentation, a number of characters, and the story's high points are pretty good, but I can't seem to ignore my issues.

Reviewed on Oct 22, 2023


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