This game is a 9.75 out of 10, so I'm rounding up. I have very few complaints, and a great many comments to make. I'll start with the obvious, that being why this game is not for everyone: It's hard.

This game can be dreadfully difficult, in fact the second to last boss had me audibly say "This is demoralizing" and shortly after I saw a friend who was also playing say the exact same thing. Soulsborne games, and games of that style, are famous for their punishingly difficult segments and this game is no different. If your idea of a good time isn't throwing yourself against the same boss for an hour to multiple hours, then maybe this is not the game for you.

I for one think this game is exceptional in its combat. You've probably seen people compare this to Bloodborne, or Sekiro, and that's a fair comparison, but honestly it takes some of the best combat aspects from those games and melds them into a very fun and interactive combat. You have all the tools you need at all times to fight and win against any enemy. Your weapon feel to slow? Give it a different and faster move-set by changing its handle. Enemy feels like it has too much HP? Use status damage it's weak against. On top of this, their is no multiplayer but many boss fights allow you to summon a "spirit" which will aid you, and they're very effective.

Would I maybe have liked some of the upgrade tree just being base game abilities? Sure. Would I feel better if Decay wasn't such a pain in the butt status effect? Absolutely. These couple issues and a few interesting enemy designs I think this game could tweak, or do without, but all things considered this is a phenomenal experience for those who love the Soulsborne genre.

For example, my top 3 soulsborne games have always been from FromSoft, but now? Elden Ring is 1st, Lies of P is 2nd, and Dark Souls III is 3rd. Lies of P is just that good. I feel like this game is being mad slept on.

Lastly, I want to touch up on the story. No spoilers, but this game is very linear, to the point where if you have sidequests active with NPCs, the teleport hub will have icons of the NPCs on where they are if they have something new going on, so you know to go there and continue said quest. This feels fine for a game like this, because there are also so many options still. This being the lying system, which gives you a huge sense of individuality.

The games story may also feel generic on the surface, but after going through paragraphs of notes and many different dialogue trees I can say this story is great. To the point where it had me using gestures like a goofball to react to NPCs, and even tearing up at times, and of course, cheering at my screen at the end eager to see what's next.

I hope people who are a fan of this genre give this game a try, and I hope those not familiar with the genre can find enjoyment as well. I also hope those who don't like souls games can understand this is, at the end of the day, a souls-like, and if they don't like those games they should probably avoid this. I feel like a majority if not all people rating this game poorly are those who typically don't play these sorts of games, and that feels unfortunate.

Anyway, I hope those who haven't played this game but are considering it enjoy, and for those of you on the fence, it's on Gamespass so why're you waiting???

Reviewed on Sep 23, 2023


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