Actual so fun but also immensely challenging which I think might put some people off, but the way that the maps in this are designed are just so tight and also something where it really makes a lot of usage of enemy spam and relative ammo scarcity, but I also love just how inventive this WAD can be without straying too far away from the original DOOM's design. Romero seems to love just getting back to the basics with what he's doing, notably that this is a DOOM WAD and not a DOOMII WAD (so less enemy roster and no super shotgun) but it's also just really nice for what it is. Extra credit would probably go to the way this game handles dark rooms and lighting and what not, reminding me a lot of the jump scares that used to pop up in the original DOOM. Really, DOOM can be quite creepy if you just juxtapose immense challenge and relentlessness with surprises and yeah.

Completed this on Ultra-Violence difficulty like the badass gamer girl that I am!

Reviewed on Dec 26, 2023


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