Nostalgia speaking here, but this is a decent enough sort of RPG game and something where the developers were kind of messing about with mechanics and incrementals and so on. Do you like numbers? Well, there's a lot of them here - and you can raise numbers like Intelligence, Money, Strength, Charisma - you need a certain amount of Intelligence in order to get into good jobs, and also you need charisma in order to successfully rob a bank and sell cocaine to people.

Now you get a lot of charisma by drinking lots of beer at a bar, and because everyone is impressed by your drinking skills they think that you're some Oliver Reed type who will cave their head in and are like "Woah, holy shit. Stop that." and then they give you lots of money. You get a lot of intelligence by going to University - which is literally only a pipeline to a job, and you go to a gym to raise strength so you can survive being hit by a car and get better at barfights.

There's also a skateboard you can get in this game by giving a kid cigarettes, and then you can murder him by repeatedly giving him more cigarettes - which nets you negative karma. As does dealing drugs and robbing banks. Now how do you raise karma? By working. That's right. You become a good person in this world through the power of capitalism, which is about as bleak a message as I've ever seen in a game.

I don't know. This became a hallmark of 2000s era Newgrounds stuff, and it's fun specifically on a basis of having your friend prop this up and they're like "It's Stick RPG." and you get into a barfight where you cave someone's skull in. Most of the mechanics in this are just novelties, but they're fun novelties, sort of.

Reviewed on Apr 25, 2021


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