Oh god, like I think this game can be kind of incisive at points but it's also fascinating in terms of both existing as a zeitgeist of the year 2008 and where everything was at during that time, and also being the sort of product of imagination of an edgy 14 year old who probably watched way too many South Park episodes or something. It's sort of like that and sometimes the satire can be really blunt and obvious, sometimes it's really, really of its time and sometimes it can be kind of funny. It at least isn't like something like Meet the Spartans (2008) where it solely just existed as dumb people marinating their brains with pop culture and stuff like that so yeah. Also, this is a game where you just repeatedly commit suicide over and over again and sometimes it becomes a bit more inventive. This whole game is just a collection of mini-games and occasional short cartoons, honestly.

That said, it's also like, apparently there's nobody else out there who dislikes this game as much as its own creator who just looks at all these Let's Plays and people talking about it and is like "Oh my god, why am I known for this?" but has also kind of reflected on some aspects of it as what they eventually went onto do with games explaining complicated systems in intuitive sorts of ways. There's the Capitalism: The Game and the Prisoner's Dilemma: The Game that really stood out to me, the former you just grow bigger and bigger and achieve more success than your peers, and the latter is sort of like Case's later game Evolution of Trust (2017) only that... good lord. I'll say that much. In all fairness, considering the circumstances with how this game was created, you could do a whole, whole lot worse. (thinks back to my 14 year old self making games and shudders!)

Reviewed on May 22, 2024


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