When it comes to what I want in a game, most of the time I'm a story guy. I want interesting, challenging, and thoughtful stories. Normally the only exception to these are Warriors games, where for a bit I can mindlessly murder hundreds for an hour. Then I found Death Stranding. The gameplay loop of this game is one of the most satisfying I've played in my life. Each region brought it's own challenges, each one I overcame with my fellow players until I could go almost anywhere within minutes and easily at that. I've never played a game that continued to introduce new mechanics for so long into the game without me becoming aggravated.

All good things have downside though. This one is story. Though Kojima has created an interesting world, one that I desperately wanted to know more about at the start, fell apart due to some bad and unadvised writing. My last hour with this game was one of apathy. I just wanted the damn thing to be over.

Reviewed on Jul 04, 2020


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