I don't even know what to say. I waited almost 20 years for the sequel to fusion and it delivered almost everything I wanted in a metroid game.
The controls are insanely tight, I never felt like I was fighting against them at all even with all of the new mechanics in play here. The level design is equally tight with a mix of linearity and exploration that guides you along your journey but never makes you feel to constrained. The bosses are just sublime. They are so well telegraphed with clear ways to avoid and punish every attack. The "dance" of each boss fight is just a joy to execute and they do a great job of making the player and Samus feel like a complete badass. The E.M.M.I. sections are also a great addition that does something new to shake up the metroid formula.

If I HAD to list out some weak parts of the game, they would probably be:
-repetitive minibosses: you battle some of the minibosses several times without a huge amount of variation between them. The reuse isn't bad per se but I wish those room had a unique boss to fight instead because the bosses are just so excellent I want more of them
-I wish it it was more obvious if an item was already collected or not on the map because right now collected items are just lightly greyed out.

...and that's all I can think of. Really I just don't have much bad to say. I have gotten 100% items for my first playthrough and I will probably play it again on hard mode soon. Early rating is a 9.5/10 for me and I could see myself raising my backloggd score to 5/5 someday.

Reviewed on Oct 10, 2021


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