The writing and lore is pretty good, the game looks and sounds great. But my god is it the most Mid roguelike there is. Runs either end right when they're getting good or end too soon at all, floor variation isn't nearly as wide as you'd think it should be, enemies don't scale with completion they stay the same the entire time, and 100% completion is locked behind beating that same identical tower 12ish times while fighting the same 9 generic enemies and 4 bosses again and again.

There's a whole lot of potential here. Enemies could have modifiers, floors could start meshing together, the tower could get bigger, the main story could last longer than FINISH ONE RUN. The color chips are fun, buying new subs and specials are great, and I'm absolutely still going to beat it with every weapon because goddamn it am I invested in those lesbians and Acht's story.

But gameplay wise my god does it need more.

Reviewed on Feb 24, 2024


Comments