It's interesting to look at, I'll grant. I spent a lot of time adjusting the visual settings and I still can't decide if I prefer 60 fps (easier controlling but makes the low animation framerate strange) or 30 fps (more unified presentation).

But what really killed my mojo is the floaty, weightless hoverbike. Boy if that thing had some serious speed, real jumping power, and landing ooomph, I'd still be playing this game. But it bobs across the desert like a bath toy.

And there's no danger. I know it's part of the pitch (a casual Breath-alike), but what makes Breath of the Wild and Subnautica work is not knowing what's around the corner, and especially whether it can hurt you or not. If you already know the entire world is toothless, what's the difference between home base and the furthest reaches other than the sights?

Reviewed on Sep 17, 2023


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