The OG walking sim. In Dear Esther we wander around a linear track on a remote Hebridean island. It's not just a sightseeing tour though; as you walk, a narration starts up, taking us through a story which unfolds as you walk and parts of which can be triggered as you look at the various things you come across. It's a weird sell, frankly, and not for everyone. It's also odd that the story has an element of randomness to it, with replays showing that the narration isn't always consistent which can shed different lights on the story being told, but it's not the kind of game I imagine one plays and replays in the same sitting so I think a lot of players would miss this. A bit pretentious and obviously not the most exciting of times, but I think Dear Esther still has a place as an intriguing museum piece.

Reviewed on Apr 05, 2024


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