Dream Drop Distance follows the suit of the gimmicky portable Kingdom Hearts games that use a command deck and some things are alright but it does way too much, adds too much, a drop mechanic that sounds good on paper but sort of ruined the pacing of the overall game.

As with every KH game, the story and music is decent here. The worlds here are more akin to classic Disney media like The Hunchback of Notre Dame and Fantasia which was my favorite world here due to the story and music and them bring The World Ends With You characters in the first world which made the slow start much bearable. The gameplay albeit a bit simplified due to the original release of this being for a portable is still standard KH at the end of the day. Flowmotion is probably the best addition to the series this game provides but it does sadly add some problems that I'll go into in the next section.

What I didn't like is that this felt like the most gimmicky KH to date. Dream Eaters as companions felt disappointing considering Birth By Sleep had normal temporary companions at times. The systems might be fun for some people but it felt clunky to use and adding more bloat into a game that really didn't need it. Enemy design is pretty lazy here as most Dream Eaters share the same color scheme and it rarely is hard to tell if you're fighting something different since after 10 hours I just didn't care anymore and I just focused on size at that point. The story albeit being decent sort of felt like it slogged a bit because of the drop mechanics and the two players perspectives which I can somewhat appreciate them trying to do something different but it's also kinda sad when Riku really just steals the whole damn show and Sora looks a bit lacking in brain cells here. Flowmotion being a great addition here is really easy to abuse and sort of made the game pretty easy in the end and removed almost all the platforming since you can wall jump infinitely with Flowmotion as well.

In the end of the day, it's a KH game and KH fans will probably think it's good or bad here and it depends what you like here. It just felt like it had some good ideas and some bad ideas that cancel out the enjoyment of the new good ideas. Nothing horrible but nothing impressive either here.

Reviewed on Sep 29, 2021


1 Comment


2 years ago

how the fuck did you beat this game in like two days bro