I played on original Switch hardware, not an emulator. After around 90(? I think. idk because it isn't showing an accurate playtime for me) hours, I've beaten and obtained the true ending of the game.

I'mma get the bad out of the way first and say that this game's performance on Switch is absolutely abysmal. The constant frame drops during any combat encounter or when you're building with Ultrahand is just sad to witness for a AAA game in 2023. People looking past the dogshit performance issues is crazy to me because it's one of the main reasons I'm not giving this game anything above 4 stars.

This game is everything that BotW is at it's core. The free-form exploration is still there alongside an entirely remixed Hyrule. The Sky Islands and the Depths are very neat editions, but Nintendo is actually sick in the head for promoting the sky islands so hard. It's the weakest of the three maps easily. The Depths stands out as both the most interesting and content rich area. I would elaborate, but it'd spoil the fun of y'all discovering the secrets and quirks spread throughout the whole game.

The story was alright. It's told in the same format of BotW's where 90% of the cutscenes are flashbacks. It's a little disappointing, but I don't really play Zelda games for good storytelling. It's all the most barebones shit anyways. I was just there to experience a hype asf confrontation with Ganondorf and man did they fucking deliver.

tl;dr Great game, that's held back by performance and a lot of the shitty baggage from BotW. The Ultrahand is also not very polished at all. Though at the end of the day, it's more BotW goodness.

Reviewed on May 13, 2023


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