Played 4 hours across 2 sessions and the idea of hopping back in is completely unappealing. All the writing I've experienced so far is nothing but 4th wall breaks and references. It starts off boring and transitions into frustrating, which sucks because the aesthetic around the narrative rocks.

Don't get it twisted - it's great that SUDA can make a game that's a celebration of all of his favorite indies. I just think there's a better way to do that. It's so in your face. I LIKE THESE VIDEO GAMES HAVE YOU HEARD OF THESE VIDEO GAMES THAT I LIKE? Go post on backloggd dude.

The combat is whatever. I wish it did more to mix it up in reference to whatever game the current level is based on. Maybe it does later, but at the point where I'm stopping it's just a grind. You know what all the answers are within the first 30 minutes. My brain stem was not activated.

Quick edit: It's been brought to my attention after posting this review that Travis Strikes Again: No More Heroes is actually a metatelling of SUDA's own career. As perhaps the most intelligent and well read posted on Backloggd.com, I want to let you all know that this is false and is some sort of group delusion. Let me be the first (and God willing, last) to tell you - that is not what this game is.

Reviewed on Oct 04, 2022


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