I really adore this game. The setting, concept and ideas that it introduces are perfect. But at the same time it does not explore them very much... and that is just waste of potential. Game feels lacking... it sets up a stage for many things to happen, many mechanics to occur, but doesn't use it. The corridors are filled with students, each having a little story arc, but the only interaction you can have with them is just talk and read a couple of their lines. Game also does a poor job in keeping track with these story arcs, if the student you want to talk to isn't in his usual spot, you don't know if he's dead or the game just doesn't render him right now. There are only a few side quests and you get them from only one npc.

Fate/EXTRA prioritises it's narrative over anything else... which I wouldn't necessarily call a good thing in this situation, because it doesn't need to do it. I even dare to say that it would have more impact if more content was added on top of it. With a simple linear storytelling and a basic repetitive gameplay loop, for some... it may just feel shallow.

Nevertheless, I really enjoyed the overall story. And I'm also one of the six people who actually like rock-paper-scissors so yeah. Still kind of repetitive, but it helps that it's a hand-held game. It's meant to be played on your free time. I completed the game in 4 months... that was really fun.

Reviewed on Jun 01, 2022


Comments