This review contains spoilers

So many parts of this game are well polished both graphically and mechanically, however some parts were the complete opposite. First impressions were: "Dang the clothes and water look good" to "Why is her hair phasing in and out of her body. Why am I walking on water. Why did they bother animating leaves falling if they were going to look this crappy and so stiff when they hit the 'water'". I genuinely believe the Norse mythology inclusion was a crutch to the overall story especially with its very inconsistent pacing. I'm not a huge fan of the action adventure archetype of you get to the end halfway through the game but get beaten back to artificially lengthen the game. The whole Surtr section was a relative let down to the rich Valraven section both in terms of boss fight and section mechanics. It's hard to tell with the inclusion of variable map walls and structures but I believe I hit quite a few bugs. They went the cliche route of a mega boss rush at the end. Luckily for me I think Surtr was on my screen for 5 seconds before he glitched out of existence. While the combat mechanics feel great, they are pretty shallow. There's not much enemies can do when you just infinitely dodge. I gave it a 7/10 purely on the ingenious puzzles in the Valraven section and the Rune puzzles along with the soundtrack. Everything else felt half baked. Also, if a game is going to make me back track as much as this game did at least let me sprint faster and not lock me to walking during entire sections of the game.

Reviewed on May 12, 2024


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