Being a remake of the first Yakuza video game, it serves its purpose extremely well. It's always fun just wandering around Kamurocho through Kiryu's eyes, but of course, it's the story that makes Yakuza Kiwami notable. Most of the combat being lifted from the exact same engine as Yakuza 0 ends up being what both works in its favour and its greatest hindrance.

It's great because the combat will always feel great to experience, especially for players who are looking for a way to enter the Yakuza series. But at a certain point, it also becomes stale - when the Dragon of Dojima was at one point your strongest fighting style before becoming nearly useless here.

That's not to say the Majima Everywhere system isn't a welcome addition, but considering how many encounters it takes overall to make the most out of Dragon of Dojima, there comes a point where it starts to become exhausting. Plus, the lack of QTEs in here compared to Yakuza 0 doesn't exactly make everything feel nearly as intuitive.

Reviewed on Aug 19, 2021


Comments