Trilogy of Cold Chambers

Where the "genre" piece mutates and their assigned unit of space becomes a psychosomatic space for the player to rummage through a woman's head.

Signalis
Signalis
In which the Spencer mansion stretches through time and space, its corridors and safe rooms acting as memory boxes yearning for their lost bodies.
Echo
Echo
In which a baroque, planet-wide palace becomes the theater of a struggle with the self.
Returnal
Returnal
In which the bullet-hell becomes a garden of repetition dotted with grief.

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