Immortals Fenyx Rising gets often compared to the contemporary Zelda games: Breath of the Wild and later also Tears of the Kindgom, and that is also reason why I waited quite a while before picking it up, because I was afraid it was just a cheap clone. Now, for the positive, the game has a strong story to follow, a unique and humorous take on Greek epics. I can understand the humour may be a bit of hit and miss for many but I liked it in any case but ymmv. Now for the game itself, it is indeed quite similar to Breath of the Wild, open world, small quests and puzzles, small dungeon challenges etc. Unfortunately this comparison does weigh the game down on a bit, there's less npc's and less things to do than in Zelda, the battle system is a bit more complicated and clunky, the flying mechanics are slightly worse, the bow aiming is quite a bit worse, etc. etc. If I hadn't played Zelda before this it could have been half–one point better. Especially towards the end and last most difficult dungeons and challenges are going towards the fighting against poor controls and cameras in millisecond pixel perfect racing, rather than being well-made and fair challenges with multiple plausible solutions that we learnt to love in Zelda. That being said, definitely worth the time but not worth completing or extra dlc's in my opinion.

Reviewed on Apr 03, 2024


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