Don't expect explanations for anything and I don't mean that in the "le quirky suda51 production" nonsense you'll see. Don't look for anything profound. I guess after playing TSA I expected more in the way of storytelling.

Can't really say that I'd want to go for 100% completion with this game but I might check gamefaqs in a month or so and clean up the collectibles.

9/3 - Well I got all collectibles and yea that's all there is to it. No special unlock, just a whole lot of shirts that you probably won't ever use cause chances are you're already wearing the one you think looks best and if not your favorite its probably cause you were mashing A to get through the prompts causing you to accidentally equip the last shirt you unlocked. I still enjoy the game for what it is but it's horribly shallow and the overworld really is just dull. Even if you spruce up the overworld with nicer visuals it's still would look just as dull cause what the hell is there to do there besides going to marked spots. It's not like there are many unique sites to bask in the view of.

If you can even consider the open world to be a playground then let me equate it to this. You are going to a playground at an odd time of day so there's not much for you to do with anybody besides attempt to make your own fun and making your own fun here is going down a list and doing the things that you haven't yet. Except the things you haven't done, you kind of already have far too many times over.

Having the best combat in an NMH game is a nice feat that gets horribly bogged down by the evergrowing tankiness of enemies thereby damn near negating any damage upgrades you got. I spent 27 minutes on a 15 wave defense mission and somehow that was still a B rank.

Closer to a 7 than an 8, might change later. Scratch that Im just changing it now. Cleaning up defense missions and the collectibles made me change this down to a 6

Reviewed on Aug 28, 2021


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