Silent Hill 2 creates a beautiful and awe-inspiring world out of rust, decay, and soundscapes. It drew me in, captivated me and urged me to continue exploring its grimy halls and bloody streets. My three play sessions went long into the night. What fascinated me most about this game was the use of sound. Sounds dominated my experience and I would often react to those more than the visuals. There were many, many points where I would stop somewhere and just listen to the incredible cacophony and revel in it.

The huge variety of sounds and how they are triggered in the game has me concerned about the upcoming remake. Are they really going to put in the attention to detail to capture that same feeling? Does a game like this need to be remade in the first place when it's basically perfection? It's a shame that something like 'artistic expression' is seen as something that needs to be updated and re-sold for modern audiences.
I only bring this up because Silent Hill 2 isn't just a game. It's Art.

Reviewed on Oct 24, 2023


Comments