I wanted to like this game more than I actually did. It's interesting conceptually, but a bit disappointing in its execution. It's quirky and Australian to its own detriment. At many points, it feels unfocused, almost like it needed a rewrite or two. Normally I wouldn't mind weak writing in a game, but this isn't so much a game as an interactive graphic novel. Not necessarily a bad thing, especially since I'd like to make something similar in the future, but I think the writing needs to be top knotch for something like this and this wasn't quite there.
You can't fault its conceptual ambition, though.
You can't fault its conceptual ambition, though.