“We have Doom 3 at home”

But in all seriousness the similarities are glaring from the art style, enemy variety, level design and the various weapons which should be a good thing because I love Doom3
Unfortunately it’s a crappy console port with jarring frame rate drops that never make the game unplayable but came close several times and were annoying throughout. The load times in this game are also excessive. The checkpoint system is also frustrating with checkpoints before some unskippable cutscenes which can be a neausance on higher difficulties and I found myself hard saving a lot.
The game also suffers greatly from pacing problems with the first act being pretty slow and the game constantly shooting itself in the foot by adding drawn out boring turret/tank sections which just feel like filler and kill your enjoyment.

This review may sound overly negative but I can say I’m positive on this game. The second half of the game really picks up and you’ll be running though massive gauntlets of enemies. The shooting feels great and some guns really stand out like the nail gun, shotgun, hyper blaster and definitely the dark matter gun. Swapping weapons, circle stafe jumping and ducking behind cover is a ton of fun and all the weapons have good matchups against specific enemies. As a side note I’ve never taken more splash damage from my own grenade/rocket shots as I did in this game.

The art style and especially the dynamic lighting are gorgeous even if some of the textures haven’t aged very well. The sheer amount of blood and body horror also surprised me in a good way.

All in all it ends up being solid but frustrating because with better pacing and optimization on console this would be a game id be coming back to.

6/10

Reviewed on Apr 06, 2023


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