First thing I've gotta say is that CD Projekt Red really knows how to make a DLC. Wow. I didn't connect with the base game of Cyberpunk as much but I was immediately drawn into this. It helps that it's more condensed and focused in one area of the map. I think this focus is what the game really needed. With the small amount of characters I could connect with all of them and react to what they were doing. I was paying attention to all of the dialogue and following the story. I loved whenever Johnny would show up and we'd just assess the situation. In a story where you really don't know who to trust it's always good to have someone on your side no matter what. Being drawn into the story and characters makes the choices you have to make at the end that much more impactful.. Unlike other games there's not a clear bad or good choice you don't exactly want to choose any of them and I think that really puts you into the shoes of V. It's a fucked up situation and there's no easy way out. At the end I ended up killing Reed and sending So Mi to the moon, and even though I didn't want to kill him I knew that I couldn't go with him. I know enough about this world to know that I would never get the cure, I had to make a choice then and there. A theme talked about a bit in the first but more in this one is how much should you kill others to keep yourself alive. How many lives is too many. If I was a lost cause, I had to make sure one person got out. And that talk with Johnny before liftoff is so beautiful, watching the someone finally escape Night City. And the credits song is so good.

Reviewed on Apr 19, 2024


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