I started off playing this on the gamecube version but was convinced to switch to this because the QoL updates are too good to forego.

Holy sh*t? Like what? After I played Twilight Princess I was like 'there's no way Wind Waker can top that'. I was wrong, I'll admit it. This is everything I could want from a game. An open, vast world but with something to find in every nook and cranny, interesting puzzles that balance the difficulty well, fun combat and items that really elevate the gameplay, and you get a ship to take around this world; and weather it be space or sea I am a sucker for a ship, it's my oddly specific thing. Moreover, the story is pretty interesting! It's not quite on the level as Twilight Princess but it has easily the most interesting version of the King and the most engaging version of Ganon that I've seen in any of these games, and this is thanks not just to some great dialogue but some great cutscene animation, seriously Ganon is unhinged in this game and it's so refreshing.

This game is very much it's own thing whereas Twilight Princess' biggest weakness is in trying too hard to be Ocarina of Time.

Anyway, it's not perfect, The final segments of the game feel needless and tedious; collect however many pieces of the triforce by collecting maps to do lame mini-dungeons that mostly ammount to fighting five goblins then five slimes then wa-hoo you win. It's especially bad this late in the game when you already have uncovered most of the map so it's not like you can use this time to explore; it's already explored. It really drags down the experience right toward the end.

Luckily though it doesn't spoil the experience, this is amazing and I'm going to go and play Breath of the Wild right now.

Reviewed on Jun 16, 2022


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