Much like Alan Wake, the gameplay has a lot of good ideas, and this includes some really cool combat abilities and mechanics, but still feels a bit clunky to use, it's almost there, just needs a bit of refinement (see: Control). This game is also an insane visual spectacle, this could come out now, an entire generation later, and people would still praise it's visuals, and not just because of the graphical quality, the set pieces and VFX are outstanding and really create a sense of excitement, but never make it hard to tell what's happening in combat.

The issue comes with the story, not only are the characters extremely dull and the story snoringly straightforward - the story takes up the vast majority of the game. For a game that includes an entire 4 episode live-action TV show that plays between the acts, it's an absolutely bewildering decision to also make more of the time during the game portions walking around listening to people talk than actually engaging in the fun combat. Seriously, I think about 75% of this entire game, even when not including the TV show episodes, is just story dialogue, which is a huge shame. So it should really speak to the absolute height of achievement this game reaches as a technical spectacle that it still recieves the score I've given it. Don't get me wrong, I think including live-action segments is not only on brand for Remedy but is a really interesting idea, it just adds nothing here and creates a sense of tedium.

Anyway, might replay Control again.

Reviewed on Jun 19, 2023


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