Fine and would have been 3.5 stars otherwise but from now on I am taking a full star off any game on the DS that makes me blow into the mic. I lost half of my day today trying to figure out which core has a button that emulates it only to find none of them work, plugging in “walk through walls” cheats when I needed to bypass it otherwise only to find you also have to blow on a map too! Why does Nintendo have to make every single console of theirs double as a fuckin bop-it? Who is asking for this shit?! I don’t want motion controls on my switch, I don’t want to blow these damn ass candles out, I don’t want to swing my Wii nunchucks around every time I want to hit a bagompagomplin with the master sword. I suppose it might all just there for anti-piracy purposes. Well, if it is, it worked! Good job, Mario inc, now no one is playing “extremely okay Wind Waker 2 on a touchscreen” in 2024, guaranteed.

Also the old man in the beginning needs to chill out. Link just got done rescuing the whole world from reincarnated Ganondorf the scourge of Hyrule himself, wielding the master sword of legend and bearing the triforce of courage to boot, just for this geezer to be like “mmMmM tHerEs MoNstErs OuT tHerE, leT mE TeaCh YoU HoW to UsE a sWorD.” Oh no, a bunch of chuchus and bats, anything but that. My man, I’m pretty sure I already know how to use a sword.

Reviewed on Apr 10, 2024


4 Comments


21 days ago

melonDS works perfectly for the microphone, though!

21 days ago

@cadensia yes, but 1). I found that out LAST of all after hours of playing the first dungeon over and over again and 2). melonDS does not run well on the device I’m using

21 days ago

This reminds me of filmmakers saying "don't watch film on a phone, you might think you experienced it, but you didn't."
There's a conversation to be had how much one needs to engage with something the way its creators intend, if you don't hold fast to any exactitude, is the experience sullied? Can a butchered, glitchy, mistranlated port be totally fine? A modded-to-hell perfect PC playthrough, is it what the developer intended? Motion controls, specific controllers, touch screens and VR headsets, "gimmicks" far and wide... are these a must, simply recommended, a necessity, or optional? Is the right mindset all you need...?
I don't know! Its fascinating and in-depth to consider, personally I loved my 3 playthroughs of Phantom Hourglass respectively as a kid, teenager, and young adult, 1.5 of which weren't even nostalgic! The touch controls, microphone, map-making, it all feels like it flows together, mostly in retrospect do I see it as intentional... Somehow I did it to 100% each time, and only 4 hours of it felt tedious in the 2nd and 3rd...!
Wii Sports, Temple Run, DEVICE 6, Pikmin 3 on Wii U, all these and more work best on their original devices in my opinion, I'm not even sure how you would play outside of them in a way... Convenience and accessibility are important and in a way tantamount for the future of every game, but at what point do those things grate or go against the original designs, storytelling, hell, buttons in place of a touch screen? What?
Again, I can't claim to know. Your own subjective experience matters, at the absolute least to yourself, I struggle to see much in this drowning amount of complaining... that's me, I suppose. You must have liked something about it though, since it isn't 0 stars. To each their own is a non-committal excuse that ends conversation before it begins, but perhaps it applies here...

21 days ago

@matthue_loose the answer to all your questions is "I don't like being asked to advance a game I otherwise like by blowing into a peripheral microphone, as it adds very little to the game experience at best and at worst is a pretty clumsy attempt at anti-piracy that nonetheless does ensure anyone without access to the original system several years later will ever be able to play it." Hope that clears things up