Ever since I got into trophy hunting, I tried some more Indie titles. Something which I never did as a kid/teen. In fact I was always disappointed when some indie title took the spotlight on an event like E3 (Why bother when you have all these amazing AAA games?). Good thing I know better now.
When I decide to play an indie game it has to be something that catches my interest by art design or an interesting looking story, and not an easy platinum after an hour. In this case it was the puzzle aspect that caught my attention. So I went into this game without knowing anything about it or seen anything about it. And I have to admit that I was pretty disappointed in the end... The game felt pretty janky and had a lot of stuttering but that is something that I was prepared for after seeing it was made in Unity. The art style was fine and overall graphics were ok. The puzzles however felt pretty janky due to the gameplay mechanics which made them sometimes a little annoying. Overall the puzzles were not super easy but also not super challenging. Something the speed runs changed and with those I did have some fun.
I didn't care a whole lot about the story in the beginning since it was something that is told a million times before but after some levels I kind of saw my own love story in all of this. It didn't relate 1 to 1 but some elements happened to me as well and it was something that made me appreciate the game a little more.
Overall the game is fine and a good game if you do not have a lot of time to spend on games but I'm sure there are way better alternatives out there.

Reviewed on Mar 14, 2024


Comments