tons of memorable moments. dragged down by general jrpg fare like unavoidable random encounters that plague you for the majority of the game with next to no respite till late. similarly weakened by a couple of the plot-minimal characters who still compel you to grind them to a usable level, which tends to over grind the characters you care about and make the endgame content a cinch. battle mechanics are fun at first but many get outclassed (although i never tired of trying to suplex a new enemy). fun time with a glut of lethargic gameplay.

Reviewed on Jan 02, 2024


Comments