Final Fantasy VI

Final Fantasy VI

released on Apr 02, 1994

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Final Fantasy VI

released on Apr 02, 1994

FINAL FANTASY VI is the sixth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals.

The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them.

Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.


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you get to fight a train in this game ive always wanted to do that


Pixelated perfection. The gothic/dieselpunk Artstyle of FF6 is a treat for the eyes, as is the accompanying score from Nobuo Uematsu. This game is best played in the fall, specifically Halloween time, with the lights dimmed and the kettle on. An all-time classic in the medium.


While not necessarily my favorite entry in the series, FFVI is to me the best Final Fantasy game, and a good contender for the best videogame ever created.