Log Status

Played

Playing

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Time Played

--

Days in Journal

1 day

Last played

May 22, 1996

Platforms Played

DISPLAY


My own personal "Deathman"! The only reason I revisited this is because I recall liking it as a kid and playing it with my brother a good amount of times. I feel like it would've been very easy for Judge Dredd to be sort of like NARC, or even Contra. A game based on a sci-fi action movie about a big brutish cop delivering justice in the form of bullets, make it a run-n-gun! Instead, it's a methodical action platformer where you have to take your time to take enemies out efficiently, and sometimes even arrest them for proper detainment. And clearing stages isn't as easy as getting from point A to point B, as you usually have to explore the non-linear area in order to make progress.

In all honesty, though the ambition this game bears doesn't make for a very good game. Movement feels very stiff, it's a surprise they put any sort of premium in platforming. The gameplay never changes, so you're just rinse-and-repeating looking around stages and performing very monotonous platforming tasks. Perhaps I should've kept this as a faint memory.