Log Status

Completed

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Time Played

--

Days in Journal

1 day

Last played

October 26, 2010

Platforms Played

DISPLAY


The epitome of not just the Rock Band series, but the mainstream appeal of rhythm games in the Western regions. Rock Band 3 felt like the final ounce of creative evolution of the concept that is plastic-rocking with your homies while buzzed at a party. With the inclusion of a keyboard peripheral as well as harmony vocals in a mainline game, this meant you can have up to 7 people in one performance handle different parts of the game! That's kind of amazing.

This was also the first game in the series to have a semblance of a story, and it was surprisingly heartfelt and endearing, especially for one that didn't have any speaking roles. You just get to see the characters you made build a road to stardom from ground level! It was really cute.

There's also the "Pro Guitar" mode to speak of that can actually teach you chords and such for actual songs, but the concept was a bit too soon and ambitious, as it would be something perfected by a different company shortly after with "Rocksmith." Even so, it shows how genuine Harmonix was about providing a gateway for fans to actually learn instruments along with its real MIDI keyboard peripheral, and add-on for drums to more closely emulate actual drumming.

Where Guitar Hero drowned itself with its obnoxious nature, Rock Band managed to bow itself out maturely and sticking to what it did best, going so far as separating itself from EA shortly after release while still maintaining support and DLC for multiple years. I love Rock Band.