A significant change in direction and tone for the franchise, The House of the Dead III was somewhat more gritty, and took itself a bit more seriously than the previous titles. At least, that's how I see it. The zombies are gorier, there's less kooky types of enemies (but still present. A zombie security guard the size of building with a skull-bejeweled club and a big stupid-ass Sloth is still goofy stuff) and the story seems to try taking itself more seriously, topped off with voice-acting that sounds more genuine and with a sense of direction.

The gameplay itself is still rock solid, despite the shotgun being so big and bulky. I also like how much more score-oriented this game is compared to the 2nd title, encouraging quick kills and finding collectables. All-in-all, it's a fine entry to the series, and the end of this franchise's high-point, in my opinion.

Also, all the zombies sound like dogs and monkeys.

Reviewed on Nov 09, 2022


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