The House of the Dead III

The House of the Dead III

released on Jun 01, 2002

The House of the Dead III

released on Jun 01, 2002

The House of the Dead III is a 2002 light gun arcade game with a horror zombie-survival theme, and the third installment to the House of the Dead series of video games, developed by Wow Entertainment and Sega. It was later ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 in a compilation with The House of the Dead 2, and PlayStation 3 in 2012 with PlayStation Move support. The game continues the story of the previous games and introduces new gameplay concepts such as story branching. The game's protagonist is Lisa Rogan, daughter of Thomas Rogan, the first game's main character, and players control Lisa, G, or Daniel Curien.


Also in series

The House 2
The House 2
The House of the Dead: Nightmare
The House of the Dead: Nightmare
The House of the Dead: Overkill
The House of the Dead: Overkill
The House of the Dead 2
The House of the Dead 2
The House of the Dead
The House of the Dead

Released on

Genres


More Info on IGDB


Reviews View More

Didn't know that The House of the Dead has more than 2 games but I like it anyway.

Hey! That isn't a house! It's a Facility of the Dead. Get your story straight.

This is the one, that out of all the HOTD games, you really had to play in an arcade to get. The very drab and muted color scheme and the frankly way too fucking long boss fights will just irritate you and make you wonder if this one is any good at all. IT IS!! I swear.

Pumping the shotgun to reload is so much more satisfying than shooting off the screen, and if you have a flair for the dramatic at your local arcade, you can make a real scene out of it too. The civilian rescues being replaced with rescuing your partner is also a great change of pace that makes it feel more like a co-operative experience. If you're playing single player though, it makes it seem like G is just Moe by Helplessness, which is pretty funny.

Enemies animate as beautifully as ever, the gore is chunkier and feels just as visceral, the big zombie in particular having some very satisfying chunks taken out of his belly with shots. The actual monster designs this time are really lacking a lot of pop, as they are mostly just HotD 2's cast again with more brown filters applied. It's a very drab looking game from top to bottom, the plastic gun in your hand being the most colorful thing you're going to see.

As I alluded to earlier, I hate the boss fights in this thing. They are the longest fucking bosses of all time. I swear I remember when I was a kid having to fight the Wheel of Fate for like 10 fucking minutes, and if you lost all your lives, having to fight through the same long-ass game AGAIN just to get another crack at it. All these endurance tests and none of them are even close to exhilarating as the Magician.

Obviously you are not going to see this hanging around an arcade anymore, because you are barely going to SEE an arcade, but I would say this is worth a run with a friend, as there is stuff to like here, I just don't think the series ever reaches the heights of HotD2 ever again from this point on, so the last GOOD House of the Dead game being so visually bland and uninspired is a serious bummer.

a fine installment but pales compared to 2.

cool settings, great characters, nice story. just an overall amazing experience.

A fine installment in the series a Xbox console exclusive for a while, using a shotgun feels amazing and the new setting is fun. The gore is even more gorier and the humour is toned down, but it's still fun classic Sega light gun action. But now on a Xbox.

The lower contrast and muted palette make this visually un-exciting next to 2 (to say nothing of the drab industrial environs), but HotD3 offers clearer route-based progression, while throwing in great new bosses and fun partner mechanics.