It has its issues, but Control feels absolutely unique in the current landscape of Triple AAA games. It takes queues from many greats, but imbues them with such... zaniness. And the best of all is that it simply doesn't give a single hoot whether your on board or not with its weirdness. It's a bombastic parade of juxtaposing ideas and themes that finds its sense of unity and purpose exactly through them. Things exist, things ARE only in relation to what surrounds them, and we exist as mere catalysts of this universal process. As long as there is a conscious, there will always exist a subconscious. One disappears, the other follows it immediately. For better or worse, this is what motivates every little design decision of the game.

Lucky for us, there's plenty more "better" than "worse".

Reviewed on Jan 10, 2021


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