Review in progress:
A very weak remaster of the most overrated Zelda game. It looks almost identical to the original and doesn't address any of the game's many issues.

The first few hours of Twilight Princess are excruciatingly boring. It has one of the worst intros I've ever had the misfortune of experiencing, and consequently, replays are a drag.

The storytelling is more cinematic than in previous Zelda games, but it's still lackluster and devoid of real substance.

Hunting for bugs is unfun padding. Wolf Link is a gimmick and doesn't add a lot to the game. Combat with wolf link is bland and simplistic.

The world feels lifeless. Castle Town is just a few screens and Hyrule Field is an empty wasteland.

The bosses are all way too easy and they're forgettable as a result. The hidden moves are effectively useless since everything is such a pushover. Hero mode needs to change the attack patterns instead of just upping the numbers. It's annoying that enabling hero mode forces you to mirror the world. I want the original map since that one lines up with Ocarina of Time. It feels especially jarring to have such a low difficulty level in this game because it's trying so hard to be dark and gritty.

There's almost no exploration. You are railroaded through the shitty story without any breathing room outside of a few mediocre sidequests.

The soundtrack is a missed opportunity. The lack of real instruments means that the attempts to sound epic and grandiose fall flat. Everything sounds like it was put through a MiDi tin can.

The dungeons and puzzles are some of the best in the series. The core Zelda gameplay is still strong here, but there could've been more innovation.

Reviewed on Dec 04, 2023


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