I feel like it's a really niche game. I've played in the past visual novels and pretty narrative games yet this one almost feels too verbose. At first, the dialogues and characters feel fun and clever, but there is so much to read and so much fictional history and lore that I felt dragged down. There was a time I just skipped most text involving things not directly involved with the case.
The general gameplay and mechanics could use some work. It is almost a noob trap picking a character with 1 health or moral point and getting a game over because you sat on Evrart's chair or something like that. It's ridiculous and funny, but the game could try to not kill you so easily, considering beating the game takes 20-30 hours. The skill/dice/clothing system is fun and original but the whole thought cabinet could be less painful to use, and you get very little xp in the beginning of the game. Also, the fact that you unlock fast travel by buying a map but there's no indication of it until you get one for a main plot quest felt extremelly dumb.
Of course, the writing and characters are on point, I liked how the impact of your decissions affect the dialogue options, specially in the end. But overall, the plot didn't stick to me and I didn't feel that urge to solve the case you get when consuming media about detectives.
I know it's a great game, but not one I could truly enjoy.

Reviewed on Jun 24, 2023


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