great concept held back by the fact that the game is a cakewalk with more than a couple people in a mp server as your allies' ability to affect enemies based on numbers scales exponentially more than the reverse. sp is a nice open puzzle-adjacent exercise where managing mana costs and prioritizing different interactions/threats leads to a lot of player choice without falling into trap of following an optimal sequence - if mp ever gets to that point, this could end up being something really special

Reviewed on Jan 05, 2024


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