Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

3 days

Last played

November 20, 2021

First played

October 29, 2021

Platforms Played

DISPLAY


An interactive narrative game where your only dialogue options are saying 'no' or saying nothing at all. It's quirky and fun for a couple of hours, but after beating it I really struggled to find some of the remaining routes in each episode. It doesn't help that you only get 3 save states, across all the episodes. I couldn't even find the presidential storyline in episode 3, which I think was meant to be the main branch of the story. It's impressive how many branching paths they hid in such a simple dialogue system, but some of them are a little TOO well hidden.