It feels like a natural (and not broken) evolution of what clock tower wanted to achieve back in the day, with the help of modern influences like Alien Isolation. The randomness of the pursuer and the tense puzzles who rely on visual memory most of the time (and whose solution is randomly generated every playthrough), all accompanied by a very arcade-like smoothness. This pieces fit to make a game that turns into a fun speedrun challenge that doesn't lose an inch of tension due to the nature of the pursuer, but where waiting time turns minimal

Reviewed on Jul 02, 2020


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