A charming challenge platformer. The version that I played auto-closes the game directly after Chapter 3's end (I really hope this isn't just an issue with my own Xbox). The platforming has some neat ideas introduced early-on, with the intense/climax moments taking on the form of run-away segments rather than your average boss battle.

The story and dialogue aren't my cup of tea, slice of life filler for the most part, even though I think the cast is well-rounded. Music is soothing + fits the style, and has some elements of dynamic instrumentation which I wish was used a bit more dramatically. The overall visual appeal is solid, and although the selective human hairstyles on some of the rabbits feel uncanny, I have to credit this game for not using longer hair explicitly as a gender indicator.

As far as challenge platforming goes, it's around the low-middle difficulty range from what I've played; almost all jumps have a generous amount of leniency, some of them wide enough to have multiple methods of approach. The one exception to this however is one seed in the 3rd part of chapter 2 that requires a maneuver that isn't really taught by the game where you have to nearly land in the blue flowers while already having a pollen bubble to basically execute a double pollen-bubble dash, which brings you to a screen that requires you to do the same maneuver twice again in a harder formation.

I'm willing to see this game through once I get a complete copy, but it'll have to wait for now.

Reviewed on Oct 18, 2023


Comments