Bio
Multi-media artist/musician, thought it would be cool to document every game I've played throughout the years here just to give people an idea of what speaks to me or shape my work!
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N00b

Played 100+ games

142

Total Games Played

000

Played in 2024

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A charming challenge platformer. The version that I played auto-closes the game directly after Chapter 3's end (I really hope this isn't just an issue with my own Xbox). The platforming has some neat ideas introduced early-on, with the intense/climax moments taking on the form of run-away segments rather than your average boss battle.

The story and dialogue aren't my cup of tea, slice of life filler for the most part, even though I think the cast is well-rounded. Music is soothing + fits the style, and has some elements of dynamic instrumentation which I wish was used a bit more dramatically. The overall visual appeal is solid, and although the selective human hairstyles on some of the rabbits feel uncanny, I have to credit this game for not using longer hair explicitly as a gender indicator.

As far as challenge platforming goes, it's around the low-middle difficulty range from what I've played; almost all jumps have a generous amount of leniency, some of them wide enough to have multiple methods of approach. The one exception to this however is one seed in the 3rd part of chapter 2 that requires a maneuver that isn't really taught by the game where you have to nearly land in the blue flowers while already having a pollen bubble to basically execute a double pollen-bubble dash, which brings you to a screen that requires you to do the same maneuver twice again in a harder formation.

I'm willing to see this game through once I get a complete copy, but it'll have to wait for now.

Contender for my favorite game of all time, this was seriously such an amazing game. I made so many great memories in this game both with IRL friends and friends I met through the game's community. It's a near perfect sequel to the original game, MM saw that people were making some totally out-of-the-box ideas in LBP1 and in response decided to furnish more ergonomic toolkits that allowed people to go absolutely wild on, and don't even get me started on the music sequencers, those had their own dedicated sub-community of talented composers pushing THAT to its limit. But behind all of the technical spectacle is a platformer that, proverbially, reinvents the wheel.

I'm incredibly sad that this game's servers are now defunct due to the DDoS attacks, but nothing but good memories.

This review contains spoilers

This game's idea of a final boss after a handful of just okay platforming is a Simon Says reverse camera chase segment that barely lasts a minute. At least the cheat codes are interesting