"Visuals Novels is shit. I'll be here fighting angels in the name of chaos while you cling to Chee. Can you even take on the armies of YHVH and fight in the name of Chaos? I bet you dream of holding Chee's hand instead of claiming the world in Lucifer's own glory. Do you even dungeon crawling? Try not to feel too bad, but the objective best waifu in the entire series is actually Louissa Ferre, from Strange Journey, and Chee is but a bakuh and unpure girl compared to her."
-Rog, 2014 (RIP)

Playing SMTV has kinda made me think back to what it is about this game that'll make it always hold that special place for me that is "my favorite RPG." It's pretty far from my favorite one from a gameplay standpoint, or a story standpoint, really my favorite in terms of much except for one thing: A phenomenal sense of atmosphere. Strange Journey is a game that does almost everything in service to making an atmosphere of absolute hostility. The dungeons are sprawling labrynths of hidden doors, poison traps, and random teleporters. Just about every boss is infamous for some kind of bullshit status ailment abuse or overpowered attacks (Asura Roga funny moments). The music, while hardly my favorite in the series, looms over like a constant blanket of dread. The game really goes to efforts to make you feel like the small, powerless grunt in a foreign hellhole that you are. Every challenge, while maybe not the fairest thing in the world, makes you feel like an absolute god once you overcome it.

The other stuff is good too! While SMT as a series isn't really known for its stories, this one's about as rock solid as the franchise gets. Plot's cool and got some neat twists and turns, Zelenin and Jimenez are objectively the best alignment reps in the franchise, and the BBEG being someone other than YHVH or Lucifer is certainly a nice change of pace. Also, it's cool how this is like the only game that doesn't fully incentivise going down the neutral path to get all the content in the game, since each ending has it's own unique shit to do. Rare neutral L is appreciated. Combat's good. It's an SMT game, the combat's generally gonna be good. The lack of press turn is maybe a little unfortunate, but giving alignment an actual gameplay purpose was a cool addition to it.

Shin Megami Tensei peaked as a franchise when the stupid bucket head man went into the earth bussy and we need to free ourselves from the shackles that Cuckturne and Peesona 5 set upon us. Reject press tvrn, retvrn to massive fvcking teleporter mazes. It's fun, i swear


Reviewed on Nov 28, 2021


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