Super Mario Land 2: 6 Golden Coins is the sequel to Super Mario Land which fits more inline with say Super Mario Bros 2, Super Mario Bros 3, and Super Mario World with certain abilities and gameplay appearing from those games, appearing here.

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Super Mario Land 2's plot is essentially, Mario's childhood friend Wario has become jealous that Mario has become famous for saving the princess and the Mushroom Kingdom. Wario became so jealous that during the events of the first game, Wario put a spell over "Mario Land" which is Mario's own island, and turned it into Wario Land.
Wario has taken refuge in Mario's Castle, and Mario has to go through 7 different areas with 4 each in order to obtain the 6 Golden Coin keys in order to unlock access to Mario's Castle for a final confrontation with Wario.
The first Zone is Tree Zone which consists of a giant tree with Giant Ants and Bees Mario must traverse and fight through inorder to defeat the Giant Bird/Crow in order to obtain the Golden Tree Coin. Then Mario goes to Turtle Zone which consists of underwater areas and Mario fighting a Giant Octopus to obtain the Turtle Coin. Then there's "Mario Zone" which is a giant mechanical Mario where Mario must enter the robot in order to obtain the Mario Coin from... the 3 little pigs for some reason? After that there's Pumpkin Zone which consists of haunted locations featuring Zombies, Mimic Doors, and Boos, here Mario must defeat the Witch in order to obtain the Witch Coin. Next We have Macro-Zone which is a topsy-turvy House that either has Mario reduce his size to be really tiny, or the house is SUPER MASSIVE, here Mario must traverse the house in order to defeat... a Giant Sewer Rat... Gross, after doing so he obtains the House Coin. Finally we have Space Zone which has Mario jump through space in a space suit, where he must defeat returning Alien Villain from Super Mario Land 1 Tatanga (I guess we can assume after he was defeated in the first game he blasted off into space), after having a rematch with him, Mario obtains the final coin the Crescent Moon Coin.

After Mario has successfully obtained all 6 Golden Coins, he heads to his castle, and traverses his corrupted Castle's booby-traps, to have a final confrontation with Wario in the thrown room. Wario fights Mario head on, but when pushed into a corner uses the Magic Carrot to become Rabbit Wario, and finally uses a Fire Flower to become Fire Wario (first and only appeareance since) for a last stand which he ultimately loses.
Wario then becomes tiny and bald and cries at his defeat, only for him to throw his shoe at Mario and escaping through the castle window, Mario instantly chases after him.
The game ends with Mario Land being restored to it's rightful owner, Mario as the game ends.


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The gameplay of the game is very inspired by Super Mario Bros 3 and Super Mario world in the sense Mario is more defined in his appearance, with us actually being able to see his face and his eye whites. The game features the ability to carry shells to throw upward or sideways to help get rid of enemies. It also features the spin ability Super Mario Land originally had made for destroying destructible blocks under Mario.

The game features 2 returning power up that appears in all Mario Games, and 1 Exclusive Power up that only appears in this game:

- Mushroom: Turns Mario into Super Mario, just makes him bigger and allows for a second hit.

- Fire Flower: Mario throws fire however instead of changing to White and Red, the Gameboy only presented games in Black and White (Or to be more accurate Puke Green on Grass Green), so in order to show Mario Obtained the Fire ability, Mario gains a Feather on his hat to signify to the player he has the fire flower.

- Magic Carrot/ Fly Rabbit Carrot: Carrot that gives Mario Rabbit ears he can use to glide with an remain the air for a long period of time.

The game once again like in Super Mario Land 1, uses Hearts as opposed to Mushrooms of a different color to indicate 1-UPs.


The game features a total of 7 Zones with Varying levels for some:

- Tree Zone - Total Levels: 4, Main enemy: Giant Crow that flies in a downward arc motion. Golden Coin type: Tree Coin

- Turtle Zone - Total Levels: 4, Main Enemy: Giant Octopus that launches mini Octopus. Golden Coin Type: Turtle Coin

- Macro Zone - Total Levels: 4, Main enemy: Sewer Rat that climbs walls and pipes. Golden Coin type: House Coin

- Pumpkin Zone - Total Levels: 4, Main enemy: Witch who shoots magic and has cauldrons. Golden Coin type: Pumpkin Coin

- Mario Zone - Total levels: 4, Main enemy: 3 Little Pigs who do distinct things: Sticks - Rolls around, Wood - bounces up and down, Brick - bounces up and down... higher. Golden Coin type: Mario Coin

- Space Zone - Total Levels: 2, Main enemy: Tatanga, alien villain imp from Super Mario Land who fights in his space ship again. Golden Coin Type: Cresent Moon Coin

- Mario Castle - Total Levels: 1 long level. Main Enemy: Wario who has 3 phases: Normal where he runs left to right and bounce bumps to stun Mario to cause a ceiling light to fall. Phase 2 Wario uses the bunny carrot to bounce high to do a massive bounce bump stun. Phase 3 Fire Wario, throws a bunch of fire balls. Each phase is relatively easy and takes 3 hits each to defeat Wario with breaks in-between, total 9 Hits
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Overall this sequel is a massive improvement and step ahead from the first, if the first game was more so a mini-remix of Super Mario Bros (NES) with a touch of originality in terms of story, villain, princess, and location, but sticking with the same gameplay with half the levels of the NES Game. This sequel is essentially a remix of SUPER MARIO BROS 3 and SUPER MARIO LAND with an original story and villain, with similar gameplay, a new ability, and a connected story to the first.
In general if someone was dissatisfied with Super Mario Land 1, they won't be here, as this is a complete package with new things to experience if you're tired of the Mushroom Kingdom. Also if you're someone who hates Mario having to constantly save [INSERT PRINCESS NAME HERE], here you're not saving a princess, you're saving Mario's property from an envious ex-friend of Mario.

Overall the game is fantastic, only thing making me give it 4.5 or 5 stars is because I think the definitive version of this game is the DX color version since it adds color and is essentially the definitive way to play Super Mario Land 2.
If you prefer the black and white (vomit green on Grass green) color, then play the original. If you want a nice accurate color palette, play Super Mario Land 2 DX.

This game is a fantastic addition to the Mario Franchise I highly recommend, and because of it introducing the world to Wario, it allowed Nintendo to experiment and have the villain/anti-hero Wario to star in his own spinoff franchise Wario Land and Wario Ware!

100% play this Mario game if you want a nice unique yet nostalgic original experience of Mario, though play the definitive version of SUPER MARIO LAND 2 DX.

Thanks for reading! :)

Reviewed on Nov 13, 2023


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