GRAPHICS: Cute, consistent, and charming. The character designs are varied and fitting for their personalities. The town is lovely and I'd move there in a heartbeat if I wasn't too damn lazy to put up with countryside.
CHARACTERS: A broad range of personalities and outlooks -- they're all pretty likeable to me, including less popular characters like Demetrius and Clint. Personal favourite is Sebastian and his introversion, and I'll always have a soft spot for Leah who was my first romance route. Linus is endearing, too.
DIALOGUE: Can get pretty repetitive. As someone usually aiming to talk to characters every day to build my relationships with them, I run into repeated chunks of dialogue within an in-game week, which is a pretty big deal when you can only have one individual conversation with each character per day, and has me losing motivation to check in with everyone.
PLOT: Far more character-driven than story-driven. Each major NPC has their own sort of mini character arc, especially if you romance them, and there are small storylines such as the Joja Mart vs. Community Center struggle, but ultimately you won't be playing this for any in-depth story. It's a game about the characters and about building your farm up from the ground.
GAMEPLAY: Completely fine for what it is. I'm not a fan of the time limit, it feels like I barely have time to do anything before the day is over and I'm forced to sprint back to the house lest I want to collapse and pass out on the ground on the dot at 2AM and go into the next day with an energy level hit. It makes it hard to enjoy the game and its aesthetics as you play because you feel like you're rushing around and shoving all your objectives in before shops close and you get tired.
MULTIPLAYER: Has up to four-player co-op. I've played it with one other player, but I do want to try it with a full game sometime. The co-op is fun, everyone gets their own relationships with NPCs, can marry characters, do all the usual stuff around town, etc. You share a farm, but other players get their own little guest houses on the land.

As surprising as it might be with the high rating and the general praise, Stardew Valley really isn't subjectively for me. I'm not a fan of games where you have to live out every day doing tasks, where you're dropped into the game with little hand-holding and left to come up with your own objectives (you'll probably need to do some Googling first playthrough, because the game Will Not explain how to do anything to you), the time limit is stressful, the repetitive dialogue is tiring, and I've never been able to get past the second season in any solo game I've tried.

And yet it's so damn endearing and charming that I can't justify giving it any less. The fact that this game was made by one guy - yeah, I know, everyone harps on about that in their reviews, but that shit is MIND-blowing. I almost want to give it five stars for that fact alone, because one person creating everything in this game is such a struggle to comprehend.

As a side note, there's a great modding community for this game, including the well-known Stardew Valley Expanded which introduces entirely new characters, marriage candidates, and storylines.

Favourite Male Character: Sebastian
Favourite Female Character: Leah
First Character I Liked: Sebastian
Favourite Character Design: Caroline
Favourite OST: TBA
Least Favourite Character: Leah's ex

Reviewed on Aug 11, 2023


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