unrar terasology.zip
cd terasology
chmod +x terasology.sh
./terasology.sh

Terasology made moderate waves when the concept of applying shaders to Minecraft was still in its basic stages and was no different from say, SweetFX or ENB. What this project brought was further graphics niceties like depth of field and more accurate motion blur, cleaner water texturing, and even some interesting 'toon shader'-like outlining of entities and blocks, all while still utilizing the same Java-based language building. Even with an already dated card in ~2017-19, Terasology ran respectably well at its lowest settings. Extra neat additions included the Leap Motion sensor that unfortunately seems to have fizzled out.
With the release of its source code and community forums, it unintentionally ended up joining other F/OSS Minecraft-likes that took the easier route of being jumping off points/APIs for future, theoretical modders. Sometimes this plan does work, maybe a mod author makes the decision to create new NPCs or a tech tree, possibly more visual tweaks. But the quality and quantity remains a gamble. One won't be seeing the Minetest creator becoming a billionaire via Microsoft buyout, for better or worse.

This is worth a short visit if one desires to bask in "THIS IS WHAT MINECRAFT WILL LOOK LIKE IN 3014", if several steps away from being Minecraft.

Reviewed on Mar 28, 2023


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