The best quality I can give Tears of Kingdom is that it is very addictive. I finally beat this over 40 hours of this game over a week and could not put it down. How many of those hours were enjoyable I'm not really sure but i kept playing so that must mean something. Like Breath of the wild, Tears eventually just hits a point of annoyance once you see the full scope of the game, little nagging problems become massive issues, and because of how much is reused from Breath of the Wild it hits that point a lot sooner. Perhaps if I didn't play Breath of the Wild I would be head of heals for this game and i think that the way it probably was intended shown by how many more tutorials there are and how boringly easy most of puzzles are. Is it better than Breath of the Wild, yea probably, it does take advantage of the sandbox a lot better and it isn't as repetitive but legacy-wise? Breath of the wild is one that going to be remembered as an open-world classic and Tears will be the "yea, i played that, it was good."

Reviewed on Feb 12, 2024


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