Rayman 1 for people who don't like rayman 1.

Maybe it has some merits on its own(but certainly not the new levels, who are the worst part of it) and the original was far from perfect, but the whole project its like spitting on everything that made the original unique and replacing it with nintendo TM formulas.

People should be able to clear 99% of the game without trouble so everything is easier and you get more lives. Slow paced platformers are bad so the player must get the run ability from the start even if that makes the game even easier. Having unique enemies as obstacles is weird so we turn then into mid bosses. Also we need a recurring mid boss. And having an unique last stage is strange so we make a whole world out of it. To finish it, let's make a huge difficulty spike right at the final boss and make the fight extremely long and obnoxious leading to even more stuff.

Reviewed on Aug 06, 2022


3 Comments


1 year ago

Didn't come out of this game as negative as you did, but I agree with a lot of the sentiment here. I don't think making Rayman resemble a Nintendo platformer is the "solution" to remaking it.

1 year ago

Thank you! These are my exact thoughts too. This project was very overhyped.
Surely better than the regular game I'm sure considering its ass