Are we so gullible? Do we as an audience not demand anything from our art? There's no story, no new mechanics, no real characters, no interesting or enjoyable visuals, no compelling gameplay, no original ideas at all in fact. Is a faceless strawman to antagonise really enough to get millions of people to play an Unreal Engine asset flip made as artlessly as possible? Is no one else actively disturbed by how blatantly and gracelessly this rips mechanics from every popular game of the last 2 decades, without integrating any of them together whatsoever? Has art ever felt this cynical before?

Feel free to discount my opinion. I am a 'salty Pokemon fanboy' after all, and I only gave this game an hour or so of my not particularly highly valued time. I personally just prefer the art I engage with to care for the art form it sits within, even a little bit. Palworld hates video games. It sees nothing more within them than a collection of things to do and hopes that by shovelling a flaccid farcical version of as many of them as possible into your mouth it will somehow constitute a 'video game' when all is said and done. It doesn't. I'm deeply saddened that so many gamers think so lowly of our art form that they genuinely think this is acceptable.

Reviewed on Jan 26, 2024


8 Comments


2 months ago

This is exactly why I got a refund after spending less than fifteen minutes in the game. It feels wrong, like a soulless husk. Unfortunately, it seems like those who share this opinion are in the minority.

2 months ago

absolute banger review. encapsulates everything wrong with this "game."

2 months ago

People dont care how the art is made, but thats it made... And its such a shame...

2 months ago

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1 month ago

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1 month ago

Punching logs to make a crafting table to make an axe to get logs faster for 15 hours to unlock gun move truly is innovating.

29 days ago

@metalsnake most z worded shit I have ever seen, IMO.

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29 days ago

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29 days ago