I think this is my favorite implementation of the 2D Zelda formula to date, even if it's a bit easy to complete and short in duration.

Giving Link a Souls-Dodge-Roll and a wide, 180 degree sword swing makes combat a lot more accessible and strategic than LTTP or the other handheld 2D adventures. I got into some tough-ass fights which felt thrilling, especially toward the endgame. The dungeons can vary between "slightly difficult" and "a cakewalk," but the overworld itself has a lot of tricks up its sleeve that encourage you to think critically as you try to get from one plot beat to another.

I was there when the internet went up in arms over "Celda," but I think it's hilarious that not only has the Toon Link visual style prevailed, but that it probably looks the BEST in the 2D top down format. Even under the pixelated constraints of the GBA, this has a wonderfully distinct look that charms and delights.

I regret sleeping on this for as long as I did. A wonderful and pleasant adventure!

Reviewed on Feb 03, 2024


1 Comment


2 months ago

Making 2D Link do his classic roll from the 3D games is such a no-brainer that it makes me wonder why this is the only one that pulled that off